Burning Advance – As a move action, you can teleport up to 6 squares to a square you have line of sight to, appearing in a blast of fire. Make a Magery check and compare it to the Reflex Defenses of all creatures that are adjacent to your destination square. If you exceed their defense, they take 2d6 fire damage, if you do not, they take half damage. This is an area-of-effect attack.
Burning Retreat – As a move action, you can teleport up to 6 squares to a square you have line of sight to, vanishing in a blast of fire. Make a Magery check and compare it to the Reflex Defenses of all creatures that were adjacent to your starting square. If you exceed their defense, they take 2d6 fire damage, if you do not, they take half damage. This is an area-of-effect attack.
Drake’s Breath – As a standard action, make a Magery check and compare it to all targets in 6 square long, 3 square wide cone projecting in a chosen direction from you. This is an area-of-effect attack, using your Magery check as your attack roll, and dealing 1d6 fire damage per character level. You can use this ability once per encounter.
Elemental Flame – Your elementalism abilities allow you to generate flames to wreath your weapon(s) in at will. If you wield a ranged weapon, these flames are instead applied to the ammunition you fire. The amount of extra damage this deals is dependent upon your character level. This ability cannot be used at the same time as Electrical Weapons (from either the Electromagnetism bound spirit or the Electromagnetism elemental ability).
- 1st-6th: +1d6 fire damage
7th-10th: +2d6 fire damage
11th-15th: +3d6 fire damage
15th and above: +4d6 fire damage
Flame Strike – As a standard action, the binder can cause sudden and intense – but momentary – combustion in a target area. This blast deals 1d8 fire damage per character level to all targets within 2-square radius blast centered from a point within 12 squares. This functions as an area-of-effect attack, using your Magery check as the attack roll. Fire damage from this ability does not set targets on fire. This ability can be used once per encounter.
Flamewall – As a standard action, you can cause a line of fire up to 12 squares long to appear. This line must originate from a point within 12 squares of you and the entire sign must be within your line of sight. Crossing this line inflicts 4d6 Fire damage. The line lasts for 1 round per 5 character levels you have. You can use this ability once per 5 rounds.
Hot Potato – As a standard action, make a Magery check vs a target within 12 squares of you and within your line of sight. If your check result is at least 5 higher then their Reflex defense, the target must choose between dropping a held item of your choice or taking 4d6 fire damage as you superheat that object for a brief period of time. You can use this ability once every 5 rounds.
Ignite – As a move action, you can ignite a target. If using this against a combat target, it requires a Magery check vs their Reflex defense. The size of target you can ignite depends on your character level.
- 1st-6th: Small objects or Medium creatures.
7th-10th: Medium objects or Large creatures.
11th-15th: Large objects or Huge creatures.
15th and above: Colossal objects or creatures.
Phoenix – As a standard action, you can wreathe yourself in flames, provided you are not underwater or in a vacuum, shaping the raging fire (which does not harm you or your gear) into the form of a bird made of pure fire. You gain a fly speed of 8 squares while this ability is active, and you can maintain it from turn to turn as a swift action. Any target that strikes you with a melee attack while this ability is active takes 1d6 fire damage per 5 character levels you have (minimum 1d6). You cannot select this ability at level 1.
Suppress Flames – As a standard action, you can suppress a fire. The size of the fire you can suppress depends on your character level.
- 1st-6th: Small fires, or Medium targets on fire.
7th-10th: Medium fires, or Large targets on fire.
11th-15th: Large fires, or Huge targets on fire.
15th and above: Colossal fires