Light

Sign

Your eyes become solid orbs of white, emanating light as a flashlight out to a 3-square distance.

Influence

You are nyctophobic and really don’t like the darkness.

Automatic Power

One With Light – You are immune to being blinded by light-based effects (stun grenades, lasers, etc).

Granted Powers

  • No Darkness Without Light – As a swift action, you may channel light around you, causing yourself to become invisible to optical sensors (and vision).  This ends if you attack, and lasts for 1 round.  You may activate this ability once every 5 rounds.  Your sign must not be suppressed to use this ability, but while it is active the light emanated is not visible.
  • Laser Blast – At will, you may emit a blast of coherent light from your eyes, hand, or finger.  This blast deals 2d6 fire damage, and is treated as a pistol for the purposes of proficiency and range.  You add half your level to the damage as normal for a weapon.  Your sign may not be suppressed to use this ability.
  • Laser Barrage – Once per encounter, you may unleash a barrage of coherent light.  This functions as Laser Blast, but you may attack all enemies within point-blank range (20 squares), and suffer a -10 penalty on all of the attacks.  You must have Laser Blast before you can select this. Your sign may not be suppressed to use this ability.

Ultimate Power

Every Light Carries A Shadow – This functions as No Darkness Without Light, except that instead of affecting only yourself, it affects a number of allies equal to your character level within 20 squares of you, lasts for one round per level, and is not ended when someone subject to it attacks.  You may use this ability once per day.

Epic Space Adventures Abound!