While everyone with psionic talent could be referred to as a ‘psion,’ the term really applies towards those who have put effort into mastering their talent and focusing on it. Psions are more common among innately-psionic species, such as a the Teuthidoids, but they have begone to appear in Human society as well. Thanks to the guidance of the Teuthidoids, more and more Humans are learning to use their psionic abilities in a multitude of ways.
REQUIREMENTS
To qualify to become a psion, a character must fulfill the following criteria.
- Minimum Level: 7th
- Trained Skill: Psionics
- Talents: At least one Psionic talent.
- Feats: Psionic Training
GAME RULE INFORMATION
Psions have the following game statistics.
HIT POINTS
At each level, psions gain 1d8 hit points + their Constitution modifier.
HERO POINTS
Psions gain a number of Hero Points equal to 6 + one-half their character level, rounded down, every time they gain a new level in this class.
| LEVEL | BASE ATTACK BONUS | CLASS FEATURES |
| 1st | +0 | Defense bonuses, talent |
| 2nd | +1 | Psionic Technique |
| 3rd | +2 | Talent |
| 4th | +3 | Psionic Technique |
| 5th | +3 | Talent |
| 6th | +4 | Psionic Technique |
| 7th | +5 | Talent |
| 8th | +6 | Psionic Technique |
| 9th | +6 | Talent |
| 10th | +7 | Psionic Technique |