A character’s carrying capacity is determined by their Strength score. The amount of weight (in Kilograms) that a character can carry is equal to: ((Strength Score)/2)^2.
For example, a character with a strength of 12 can carry 36 kilograms without penalty.
Carrying more than this counts as a heavy load. When carrying a heavy load, a character takes a -10 penalty on checks made using the following skills: Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, and Swim. A heavy load reduces the character’s speed to three-quarters normal (rounded down). A character can move up to three times his or her normal speed when carrying a heavy load (instead of four times). The maximum amount that a character can carry as a heavy load is equal to (STR Score)^2
A character can lift double their heavy load, but they must remain in one square while doing so.
Carrying Capacity:
Heavy Load:
Max Lift: