RANK AT CHARACTER CREATION
To determine a starting character’s pay grade/rank, use the following criteria to determine the number of promotion points he possesses, then consult either the Enlisted Rank Table or the Commissioned Officer Rank Table. These tables show the minimum promotion point totals necessary to attain each pay grade/rank, as well as the mechanical benefits for each, as described under Benefits of Rank.
Ability Bonuses: For each point of Intelligence, Wisdom, and Charisma ability bonus (not score), the character gains 1 promotion point. Conversely, for each point of ability penalty (not score) with any ability, the character suffers a promotion point penalty of —1.
Military Competence: If trained in Profession [Military] , the character gains 1 promotion point. If the character has the Skill Focus (Profession [Military]) feat, they gain an additional 1 promotion point.
Seniority: If the character begins play in the “middle age” category, they gain 3 promotion points. If the character begins play in the “old” category, they gain 6 promotion points. If the character begins play in the "venerable" category, they gain 9 promotion points. Finally, a character does not gain promotion points if they advance in age after character creation. Ability score modifiers from increased age may affect his chances for promotion, however. For more information
Feats: Some feats provide promotion points — or a promotion point penalty — as noted in their descriptions. Additionally, the Promotion feat has specific effects upon the character’s rank that are applied after his promotion points are calculated.
A character who begins as enlisted personnel may only become an officer by gaining either the Mustang or Warrant feats. A character who becomes either a commissioned or warrant officer remains in that rank/pay grade scale permanently, or until they leave active military service.
For games that start at a level higher than 1st, characters can take the Mustang and Warrant feats as normal during character creation.
A list of the feats that affect promotion points and rank are as follows: By The Book, Military Man, Mustang, Promotion, Squared Away, Unconventional, Warrant.
TYPES OF MILITARY RANKS
Commissioned: An officer is a member of an armed force or uniformed service who holds a position of authority. Used without further detail, the term “officer” almost always refers to commissioned officers, the most senior portion of a force who derive authority from a commission from a state. In its broadest sense, the term “officer” also includes lower level leaders who are referred to as non-commissioned officers. Commissioned officers are sometimes referred to as career officers, since usually those who enter into the training process and earn a commission are doing so with the intenet of making it a career, or at least to serve for an extended period of time.
Enlisted: In most armed forces, enlisted personnel make up the majority of the rank and file soldiers that comprise the military. Enlisted personnel rarely serve in the military as a permanent career, often choosing to commit to a given duration of service in order to earn money for education, avoid harsher punishment for a crime, out of patriotic reasons, or just to see the sights. Some governments mandate military service for some of its citizens – personnel who are conscripted in this fashion and who have no intention to remain in the military afterwards are almost always enlisted. Some armed forces contain no enlisted personnel, and comprise entirely of commissioned officers.
Warrant Officer: A warrant officer is a specific type of officer, a technical specialist rather than a generalist with command training. Instead of being commissioned by the an appropriate governmental figure as a military officer, a new warrant officer —at the W-1 pay grade — receives a warrant from the appropriate member of the military chain of command who oversees their service branch. Pay grade/ranks W-2 and above are commissioned by a government official, however.
The primary thing that sets warrant officers apart from their commissioned brethren is that they remain single-specialty soldiers throughout their careers, focusing on their chosen areas of expertise rather than attaining command and staff positions. The vast majority of warrant officers are formerly enlisted personnel who qualified for warrants after two to five years of service.
In game terms, any character with an appropriate character background can begin play as a warrant officer, or become a warrant (officer during play by choosing the Warrant feat. Warrant officers determine their starting promotion points in the same fashion as enlisted personnel and commissioned officers, but learn their pay grade/rank and determine their rank benefits by consulting warrant officer rank table.
PROMOTION DURING PLAY
Each time a military character gains a level, they recalculate their total promotion points — after applying all his ability score bonuses, skill training, and feat selections from the new level, as well as any promotion points gained from commendations.
If the character’s new pay grade/rank after gaining the level is higher than their current rank, the character is promoted and immediately gains all benefits of the new rank as part of the process of gaining his new level.
If the character’s new pay grade/rank after gaining the level is lower than his current rank, due to reduced promotion points from permanent ability damage, they do not lose rank — they remain at their current rank. If the character’s new pay grade/rank is lower than his current rank due to promotion point penalties, however, they do lose rank, suffering a demotion of some kind.
Under no circumstances may a character gain more than 1 pay grade/rank increase per level increase. If the raw numbers indicate a double promotion, the character gains only 1 rank, gaining another when they gain another level (assuming they are still due the new pay grade/rank due to their recalculated promotion point total).
BENEFITS OF RANK
Benefits of Enlisted Rank: Enlisted personnel make up the majority of the military, and they’re eminently capable of manipulating its bureaucracy and supply system to their ends. Senior enlisted personnel also know how to get the most out of other military characters, through gentle and not-so-gentle persuasion. Depending on an enlisted soldier’s rank, they may gain a bonus to the amount of gear that they can requisition. They may also gain circumstance bonuses with Gather Information and Persuasion checks when dealing with other military personnel. For these bonuses, consult the rank tables.
Benefits of Commissioned/Warrant Officer Rank: Officers can use their rank to secure additional military resources for the soldiers under their command. Depending on an officer’s rank, they may gain a bonus to the amount of gear that they can requisition. They may also gain circumstance bonuses with Gather Information, Knowledge [Civics], and Persuasion checks when dealing with military personnel and trying to obtain military resources. For these bonuses, consult the rank tables.
RANK TABLES
For names of and promotion points required for a given rank for a given power’s military rank structure, consult their armed forces page in the Culture and Government section. This section is only to show the bonuses that each rank level gives.
ENLISTED RANK TABLE
Promotion Points |
Rank/Pay Grade |
Requisition Bonus |
Gather Information Bonus |
Persuasion Bonus |
0 |
E-1 |
+0 |
+0 |
+0 |
1 |
E-2 |
+0 |
+0 |
+0 |
3 |
E-3 |
+1 |
+0 |
+0 |
6 |
E-4 |
+1 |
+1 |
+0 |
9 |
E-5 |
+2 |
+1 |
+0 |
12 |
E-6 |
+2 |
+2 |
+1 |
15 |
E-7 |
+3 |
+2 |
+1 |
20 |
E-8 |
+4 |
+3 |
+2 |
25 |
E-9 |
+5 |
+4 |
+3 |
(Usually Appointment Only) |
E-10 |
No Requisition Limit (Within Reason) |
+8 |
+6 |
About E-7, E-8, and E-9: The ranks of E-7, E-8, and E-9 traditionally also cover the so-called "First Sergeant" (E-7), "Senior First Sergeant" (E-8), and "Chief First Sergeant" (E-9), which are also known by many other names. A First Sergeant differs from an ordinary soldier of these ranks their education, professionalism, and proficiency with administrative duties. As their unit’s primary liaisons between the unit’s commander and its enlisted personnel, they’re part psychiatrist, part babysitter, part career counselor, part legal advisor, and a general font of knowledge on every aspect of their service branch. From an officer’s perspective, they’re the single best source of information about the unit, from the results of the latest rifle qualifications to the name of the most likely suspects in a petty theft case. From the perspective of enlisted personnel, first sergeants are the very right hands of whatever deity they choose to venerate or imitate.
Becoming a first sergeant involves a service record check to determine eligibility, an interview with a screening board composed of other senior staff, and a series of specialized training courses designed to prepare the character for the additional bureaucratic responsibilities assumed with the promotion.
In game terms, being a First Sergeant is represented by the Top Kick feat.
COMMISSIONED OFFICER RANK TABLE
Promotion Points |
Rank/Pay Grade |
Requisition Bonus |
Skill Check Bonus |
0 |
O-1 |
+0 |
+0 |
3 |
O-2 |
+1 |
+0 |
6 |
O-3 |
+2 |
+1 |
9 |
O-4 |
+3 |
+1 |
12 |
O-5 |
+4 |
+2 |
15 |
O-6 |
+5 |
+2 |
20 |
O-7 |
No Requisition Limit (Within Reason) |
+3 |
25 |
O-8 |
No Requisition Limit (Within Reason) |
+4 |
30 |
O-9 |
No Requisition Limit (Within Reason) |
+5 |
(Appointment Only)
|
O-10 |
No Requisition Limit (Within Reason) |
+10 |
WARRANT OFFICER RANK TABLE
Promotion Points |
Rank/Pay Grade |
Requisition Bonus |
Gather Information Bonus |
Persuasion Bonus |
0 |
W-1 |
+0 |
+1 |
+0 |
3 |
W-2 |
+1 |
+2 |
+1 |
7 |
W-3 |
+2 |
+3 |
+2 |
12 |
W-4 |
+3 |
+4 |
+3 |
18 |
W-5 |
+4 |
+5 |
+4 |
DISCIPLINARY ACTION
The GM is encouraged to "award" promotion point penalties as a means of simulating disciplinary action and its permanent effects upon a soldier’s personnel file. These game effects are applied in addition to any non-mechanical consequences that may befall a soldier as a result of running afoul of some code of military justice.
A soldier may incur a promotion point penalty through unwise feat selection, disciplinary action, and other effects, as shown on the table below. Sometimes a soldier shows themselves to be not only unworthy of promotion, but also generally unfit for military service, and the military ejects them for a reason of the GM’s choosing. The soldier loses all benefits of his rank and unless the GM determines that the conditions of the soldier’s release allow for a return to service, the soldier may never earn promotion points or a military rank again.
Whether this discharge is honorable or dishonorable depends upon why the soldier received the penalty. An honorable discharge might result from permanent ability score loss due to a combat injury, while a dishonorable discharge likely follows any conduct unbecoming an officer (even if the soldier is enlisted).
Special Note: The Unconventional feat does not enable a soldier to avoid the consequences of their actions. All military characters are universally subject to the GM applied effects in this section.
Cause |
Penalty |
Conviction for public intoxication; insubordination to, or in front of, a flag officer; a display of cowardice; responsible for a training accident resulting in property damage |
-1 |
Conviction for a DUI; disobeying a direct order from, or in front of, a flag officer; repeatedly displaying a borderline lack of respect for a direct superior; responsible for a training accident resulting in minor injuries to others |
-2 |
Repeatedly displaying a blatant lack of respect for a direct superior; responsible for a training accident resulting in the destruction of a vehicle or building |
-3 |
Responsible for a training accident resulting in serious injuries to others |
-4 |
Disobeying a direct order, resulting in massive property damage |
-5 |
Truly heinous offenses aren’t listed here. In general, any action that results in friendly or civilian casualties isn’t worth penalizing – it’s worth a court-martial and, in time of war, quite possibly the death penalty. Likewise, any drug-related offense is automatic grounds for a discharge, as are all capital crimes.