Attack Craft (Eagle III, Lancer, Lancer II, незваный гость, 染み抜き, and numerous other models)

The Attack Craft designation is given to a range of models produced by manufacturers across the Terran Alliance. Each manufacturer’s model has their own unique quirks, but follow the same general template given below. The Attack Craft functions in a role similar to multirole combat aircraft, specializing in no specific combat function.  Standardized armament loadout is one Class VI AI-controlled pulse laser array, a fore-mounted quad gatling cannon battery controlled by the pilot, and an internal magazine of light missiles controlled by the gunner.  Additionally, the specifications for attack craft require at least 8 mounting points for standard-sized munitions, which can be converted into 4 mounting points for oversized munitions – these mounting points can also be used for consumables stores to extend the operational range of the craft.
Cost:
900,000 Terran Alliance Credits
Availability: Military (additional licenses required)
Gargantuan starfighter
Initiative +X
Senses: Perception +X
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Defenses
Reflex XX = 10 + 6 (Dex) + 7 (Armor Or Heroic Level) [flat-footed XX = 10 + 7 (Armor Or Heroic Level)]
Fortitude 26 = 10 + 16 (STR)
+7 armor
HP 120/120
DR 10
SR 35/35
Damage Threshold 41 (Fort Defense + Size Mod [15])
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Speed: Fly 16 squares (max velocity 2,000 km/h), Fly 4 squares (starship scale)
Fighting Space: 4×4 or 1 square (starship scale)
Cover: Total
Grapple +X = X (BaseATK) + 16 (STR) + 15 (Size)
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Abilities: Strength 42, Dexterity 22, Constitution -, Intelligence 14
Skills: Initiative +X, Mechanics +X, Perception +X, Pilot +X, Use Computer +X
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Crew: 2 (Pilot, Gunner)
AI: 1 Pulse Laser Class VI AI
Passengers: None
Cargo: 50 kg
Consumables: 2 days
Carried Craft: none
Payload: 12 Light Missiles
Hyperdrive: None
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Quad Gatling Cannons (Pilot): attack +X (+X Autofire), damage 5d10x2
Pulse Laser Array (AI Controlled): attack +X (+X Autofire (hits 2 squares, shuts off the array for 3 rounds)), 3d10x2 damage, can fire twice with a standard action
Light Missile Launcher (Gunner): attack +X, damage dependent on missile load
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Hardpoint Options (4 Slots per array. 1 slot for any mine/bomb/missile. Mines/Bombs/Missile that are for Colossal or larger vessels require 2 slots)
Array 1 (4 slots)
Array 2 (4 slots)
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Unused Emplacement Points: 1

Epic Space Adventures Abound!